What happens on the day after the apocalypse? When all your plans go up in smoke, what do you want for your future? How do you make sense of your past?
Buy Digital - $5 Buy Print + Digital - $10In Snake People, players craft a story of mortality and hope. Choose your species, choose your apocalypse. Create and dream a world together. Imagine your legacy and what comes for the generations that follow.
Snake People was funded on Kickstarter as part of Zine Quest 2. It is a 12-page, 5.5” x 8.5” stapled zine with card stock cover. Designed, written, and published by Ruth Tillman. Original cover art by Jey Pawlik. Interior art by Edgardo Granel-Ruiz and Evlyn Moreau. Edited by Colleen Riley.
Players | Game Time | Ages |
---|---|---|
2-6 | 45-90 min | 15+ |
Also available on DriveThruRPG.
About the Game
The game evolves through 6 scenes, building from the past to the future. Players trade off the role of Speaker, beginning the scene by answering its Setting Question. Once they've established this new element of the world, each player responds to the scene's Storytelling Prompt. After the final scene, players may choose to construct an epilogue.
Keep the scene prompts in front of you with the 6 illustrated cards included in the zine. Cut them out for use at the table. The digital zine comes with a .zip of PNGs for online play. See sample below (note: this is smaller/lower-res than actual cards):
Want to know more? Read sample gameplay.
About the Author
Librarian by day, writer by night, Ruth Tillman has created scenarios and setting material for such games as: Cthulhu Confidential, Harlem Unbound, 13th Age, The Yellow King Roleplaying Game: Blackstar Magic (forthcoming), Night's Black Agents, Trail of Cthulhu, Feng Shui, TimeWatch, and Katanas and Trenchcoats. She's written for several gaming blogs and currently consolidates her work on her own website, The Arkham Archivist.